Yu-Gi-Oh and Friends Trading Cards: Making New From Old


Exploring the Japanese Anime Yu-Gi-Oh offers a great bit of detailed artwork to explore, filled with imaginary creatures of good and bad nature. As a parent, we may be tempted to shy our child away from these types of animations and trading card games when in fact we might be doing them a favor by allowing them participate. Far too often we expect our children to grow up and think sensibly when at most times, what the world need is some new innovative thinkers. Here are some ideas on how you can encourage your child to embrace the fantasy world of Yu-Gi-Oh and his friends, expand their imaginations, and become actively creative.What is this game all about?Basically, what Yu-Gi-Oh and his friends have created is an atmosphere for themselves and other kids to make believe. By using cards that display Characters of both good and evil, they act out and creatively tailor a story plot to their own desires. There are some essential rules and regulations that apply to everyone and even others that apply to specific individual characters when playing the games. This creative mind path creates many positive ways of thinking as does a similar game we know as chess.How can this further their own thinking skills when everything is already laid out in the rules?Encourage them to make their own rendition of the game. They can use the same characters or new ones; new rules and new fun to be had by all. If they are partial to the ever popular game card idea, set them to work with some old materials that they can revamp.Worn color books and story books of all different types are often thrown out as the seams begin to tear. Instead of tossing the overused Yu-Go-Oh text out to the trashcan, now would be a great time to help your child expand his imagination. With these pages, allow them to cut out the figures of their favorite characters and make their own cards, making up new rules and regulations as they see fit. They can even create their own characters. Once they have done this, have them engage some friends in the same activities and they will undoubtedly be popular kids on the block.

Online Games – Can We Make Money Playing Them?

When we refer to online games we are normally referring to video type games that we play on a computer via the internet. Some video games are played over the internet using mobile phones and video consoles, but generally speaking online games means computer games that need an internet connection to be played. Simple text-based multiplayer games were the first of these types of games as internet connections were slow and expensive when these games were first introduced in the 1980s. Gradually these games became popular in the 1990s, with today’s online games featuring virtual communities, realistic graphics and multiplayer games where people can even play one to one or in knock out tournaments for cash prizes. We all know that the internet is the fastest growing market place in the history of the world but did you know that there is an online games sector that is growing 4 times faster than the internet overall! Yes! and it’s the “Online Skill Games” market.There are many styles of Online GamesSome of the different types of online games that exist:1. Real time strategy games: This type of game is all about strategy where, for your army to fight successfully against the other internet players you need to develop a game plan by building lots of resources2. First person shooter: Here the players compete with each other one to one. In most first-person type games, the online game allows the death match or arena style of play. In this style of game play the view you see is the one seen from your character’s eyes.3. Massively Multiplayer Online Role Playing Games (MMORPG): In this type of game each person has to keep trying to reach the next highest level until he has reached the top one written for that game and these online games can have, simultaneously, thousands of players from every part of the globe, playing in a giant virtual world interacting against or with each other. Gamers can keep playing these types of games for months or even years!4. Browser type games: These are pastime games that are quick, simple and small that are played in your browser. The popular Java and Shockwave technologies are used to develop these games.5. Online skill games: An online skill based game is a web game played in tournament format or one to one. Each player pays a cash entry fee to play with a cash or merchandise prize going to the winner or winners. The outcome of each competition is based on the player’s ability and performance not luck.How Do Online Game Companies Make MoneyAll games today, are playable online. How do we make money? This is the question that companies making the online games have to ask themselves. The majority of companies make single-player games that are played at home and in this the player has to beat the artificial intelligence of the enemy. Today these games normally include an online multiplayer version which can be played against or with other Internet players. By selling their game DVD/CDs is how these companies earn their profit e.g. Warcraft 3 and Counter Strike. Advertising and promotions is how browser game companies make their money. MMORPG companies generally charge their players a monthly fee and continue to add content by programming new scenarios etc in their games e.g. Everquest 2 and World of Warcraft. Some don’t, but survive because their DVD/CD sales are high e.g. Guild Wars.What is the future of online games?Soon there will be a new entry into the online skill games market. According to their Free Online Games Market Report they will be the first company with their new online skill games platform, to launch a business that encapsulates three of the newest phenomena on the internet today. Online Games Entertainment, Social Networking using web 2.0 and a new way of marketing which has been described as Social Marketing 2.0. One of the core differences with this new platform over the conventional models is that we the players can if we want share in the profits while we play our games. With the market today (2007) worth approximately $5.2 billion USD and predicted to rise in the next 3 years to over $13 billion USD that’s $412 per second and with social networking sites already reaching 45% of web users and the 4 major Instant Messengers having more than 400 million users between them this potentially could be a whole lot of money.